I've got a few ideas I'm bouncing around in my head, trying to figure out how best to apply a sociological thought process to video games, most likely specifically single player games. Two games that are options are Mass Effect and Final Fantasy X. Mass Effect may be the best option, as it incorporates choice into a great story that spans races and worlds. However, Final Fantasy X, if I can spoil it a little, looks at how past decisions can have long lasting consequences, and also looks at religion and government interacting. The thing that worries me about FFX is that it is more about a well hidden environmentalism message, and therefore begs comparison to Final Fantasy VII, which may make the project to large to manage effectively. Perhaps there is yet another option that I am not seeing at the moment. If anyone can think of another option, I would appreciate leaving a comment down below here.
Wednesday, November 11, 2009
Project proposal
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Mass Effect might be the better pick for the reasons you've already mentioned, but if you have more experience with (or memory of) one game, that might influence your overall decision, too. Either way, I look forward to reading your work as this idea reads as well within the focus of the course overall.
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